3D ARTIST
RIGGER
TEXTURE ARTIST
DESIGNER
Tristan
X
TRISTAN GOODES
HIGH QUALITY ART AND DESIGN
ALWAYS PROFESSIONAL
Softimage XSI − 95%
3D Studio Max− 70%
ZBrush − 80%
Maya − 80%
Photoshop − 100%
I have always had a passion for animation. As a kid I would draw my favorite cartoons for hours: - The Ninja Turtles, Mickey Mouse, and my favorite, Bart Simpson. As I grew older my fondness for art matured, as well as my appreciation for more technical skills like math and science. At the age of 13, I was fortunate enough to be exposed to 3D Studio Max R2.5 at my high school. The reality that I could merge the two things that I truly loved, and do it as a career became apparent very soon. I practiced throughout high school and became really proficient at using 3D Studio Max for just about anything.
My fondness for art transcends the digital. I am a huge fan of live theatre as well as classical art and photography. I actively volunteer at the Vancouver Art Gallery and attend industry nights at Vancouver Film School - where we talk to and critique student work - as a way to give back to the community.
Learning
Art
Photography
Gaming
Live Theatre
Music
Exercise
Movies
SAUDER SCHOOL OF BUSINESS / 2015
The Management Excellence course gives attendees the tools to be a fair and effective leader at any company.
VANCOUVER FILM SCHOOL / 2005-2006
Completed the intense 3D Animation and Visual Effects course at VFS with a focus in Modeling.
RIVERSIDE SECONDARY SCHOOL / 2002
Graduated High School 2002 with awards for Drafting and Animation and many years of Honors.
ATOMIC CARTOONS INC. / AUGUST 2018-CURRENT
Modeling Props, Sets, and Characters for LEGO Marvel: Vexed by Venom, LEGO Jurassic World: Secret Exhibit and Legend of Isla Nublar.
Development on Various new IP's
ANIMAL LOGIC / MAY 2018-AUGUST 2018
Organic and Hard Surface Modeling on Lego Movie 2.
DISRUPTIVE INTERACTIVE / 2014-MAY 2018
Key contributer to design, artistic and technical execution of TAM, The Animators Modeler. Create promotional content (video and images) for marketing. Xbox Avatar Items.
DISRUPTIVE MEDIA PUBLISHERS / 2010-MAY 2018
Development of Avatar clothing and prop items for the Xbox Marketplace.
NERDCORPS ENTERTAINMENT / 2009-2010
Development team for Monster High.
Modeling, Rigging, Texturing for Hotwheels BF5 & Rated A for Awesome.
HELLBENT GAMES / 2009
Part of a small team assigned to create technical and artistic game pitches for internal and external projects. QA for Lego Battles. Created content for "Gnomed" App.
NERDCORPS ENTERTAINMENT / 2008-2009
Compositor on League of Super Evil
Modeling, Rigging, Texturing for Hotwheels BF5
VANCOUVER FILM SCHOOL / 2007-2008
Student and Instructor support. Duties included guiding visual look for students as well as technical support for students.
IRONCLAD GAMES / 2006-2007
Worked directly with engine coder to push the visual look of Sins of a Solar Empire. Revamped the entire game visuals. Modeling, Texturing, UI Art and Technical troubleshooting.
CERTIFIED XSI
USER/INSTRUCTOR
Completed the certification course by AVID for XSI in 2008.
© Copyright 2018. All Rights Are Reserved by Tristan Goodes.