I'M A 3D MODELER, TEXTURE ARTIST & TECHNICAL ARTIST FROM VANCOUVER. CURRENTLY WORKING @ATOMIC CARTOONS, VANCOUVER. WITH 12 YEARS EXPERIENCE IN THE 3D INDUSTRY I'VE DEVELOPED A DIVERSE SKILL SET THAT MAKES ME A VALUABLE ASSET TO ANY PROJECT. WORKED ON MOVIES, CARTOONS, MULTIPLE MOBILE APPS, TRIPLE "A" TITLES, PLAYSTATION 4 THEMES, AND AVATAR ITEMS FOR THE XBOX MARKETPLACE.

DOWNLOAD MY CV

PERSONAL DETAILS

 

I have always had a passion for animation. As a kid I would draw my favorite cartoons for hours: - The Ninja Turtles, Mickey Mouse, and my favorite, Bart Simpson. As I grew older my fondness for art matured, as well as my appreciation for more technical skills like math and science. At the age of 13, I was fortunate enough to be exposed to 3D Studio Max R2.5 at my high school. The reality that I could merge the two things that I truly loved, and do it as a career became apparent very soon. I practiced throughout high school and became really proficient at using 3D Studio Max for just about anything.

 

My fondness for art transcends the digital. I am a huge fan of live theatre as well as classical art and photography. I actively volunteer at the Vancouver Art Gallery and attend industry nights at Vancouver Film School - where we talk to and critique student work - as a way to give back to the community.

HOBBIES

Learning

Photography

Art

Gaming

Live Theatre

Music

Exercise

Movies

SKILLS %

PROFESSIONAL SUMMARY

 

Over the last 12 years working as a professional artist I have fine tuned my skills. The renaissance period of my career occurred while I was a TA at Vancouver Film School. I learned a great deal about how to deal with, and fix any issue a student may have. I became a true generalist doing this as I had to expand my skill set beyond modeling to encompass the technical side that has made me a valuable asset to every job I've had since. These skills have enabled me to experience R&D on new TV shows, lead art teams, research and development for new concepts, and be an everyday production artist.

 

I am extremely confident that I can execute any technical or artistic obstacle put in front of me. Able to execute these obstacles with extremely high quality, in a timely manner.

MY CREDITS

AVATAR CLIENTS
  • Batman
  • Call of Duty
  • Dew Tour
  • Gears Of War
  • Green Lantern
  • Hellboy
  • Man of Steel
  • Power Rangers
  • Spongebob
  • South Park
  • Wolfenstein
  • Borderlands
  • Dead Island
  • Dishonored
  • Hercules
  • Ice Age
  • Lego
  • Ninja Turtles
  • Robocop
  • Tekken
  • Others...

APPS / GAMES
  • Gnomed
  • Kellogs: Rock Your PC
  • Lego Battles
  • Lohko
  • Mars Rover Landing
  • Puzzle Hockey Heroes
  • Sins of a Solar Empire
  • Stinger: Foosball
  • Stinger: Table Hockey
  • TAM: The Animators Modeler
  • Wordo

iOS

PC

DS

iOS

Xbox

iOS

PC

iOS

iOS

iOS

iOS

FILM /TV
  • LEGO Movie 2
  • Hotwheels: Battleforce5
  • League of Super Evil
  • Monster High
  • Rated A For Awesome

OTHER
  • Shinobi School
  • Weatherhaven
  • Vard Marine

WEBSITES
  • AM Electric Ltd.
  • Alice Woods
  • Crispy Cleaning
  • Llews Country Pedaller
  • Thompac inc.
  • Total Balance Fitness
  • YVR Realtors
PORTFOLIO

DISRUPTIVE PUBLISHERS COMPANY REEL

 

Conceptualized, directed and created the Disruptive Publishers company reel.

Work I completed on the reel was:

 

  • Design, Concept, and flow to show off Xbox Avatar and Playstation 4 Theme work
  • Model setup (Applying models to alternate Skeleton)
  • Shader/Material Setup
  • Lighting
  • Render Wrangling
  • Compositing
  • FX work
  • Editing
  • 3D logo Sequence

TITAN FALL 711 COMMERCIAL

 

On a very tight budget, we were asked to create a commercial for EA Titan Fall's Avatar Promotion they were running with 711.  The commercial aired in the United States During the promotional period. I was tasked with:

 

  • Contributed to design, concept, and flow
  • Model setup (Applying models to alternate Skeleton)
  • Shader/Material Setup
  • Lighting
  • Render Wrangling
  • Compositing
  • FX work
  • Editing
  • 3D iPhone setup

 

THE ANIMATORS MODELLER TEASER TRAILER

 

Tasked with creating the character models and clothing to use in the app. The models posed an interesting challenge. They had to be able to be subdivided effectively but be efficient enough to run on an iPad.

 

  • Initial concept and design of the system.
  • Full Facial library consisting of over 90 shapes
  • Created the TAM shader. Fast rendering Mental Ray Shader Tree that renders to a really high quality.  It's visible in the teaser trailer.
  • Created facial animation Panel.
  • Rendered, composited, and edited the 3D elements of the teaser trailer.

 

EDUCATION

Certificate in Management Excellence

SAUDER SCHOOL OF BUSINESS  /  2015

 

The Management Excellence course gives attendees the tools to be a fair and effective leader at any company.

DIPLOMA

RIVERSIDE SECONDARY SCHOOL /  2002

 

Graduated High School 2002 with awards for Drafting and Animation and many years of Honors.

DIPLOMA IN 3D ANIMATION

VANCOUVER FILM SCHOOL  /  2005-2006

 

Completed the intense 3D Animation and Visual Effects course at VFS with a focus in Modeling.

EXPERIENCE

LEAD MODELER

ATOMIC CARTOONS  /  AUGUST 2018 - Present

 

Modeling Props, Sets, and Characters for LEGO Marvel: Vexed by Venom, LEGO Jurassic World: Secret Exhibit and Legend of Isla Nublar.
Development on Various new IP's

MODELER

ANIMAL LOGIC  /  MAY 2018- AUGUST 2018

 

Hard Surface Modeling on Lego Movie 2.

SENIOR ARTIST

DISRUPTIVE INTERACTIVE  /  2014-MAY 2018

 

Key contributer to design, artistic and technical execution of TAM, The Animators Modeler. Create promotional content (video and images) for marketing. Xbox Avatar Items.

SENIOR ARTIST

DISRUPTIVE MEDIA PUBLISHERS  /  2010-MAY 2018

 

Development of Avatar clothing and prop items for the Xbox Marketplace.

MODELER

NERDCORPS ENTERTAINMENT  /  2009-2010

 

Development team for Monster High.

Modeling, Rigging, Texturing for Hotwheels BF5 & Rated A for Awesome.

ARTIST

HELLBENT GAMES  /  2009

 

Part of a small team assigned to create technical and artistic game pitches for internal and external projects. QA for Lego Battles. Created content for "Gnomed" App.

MODELER / COMPOSITOR

NERDCORPS ENTERTAINMENT  /  2008-2009

 

Compositor on League of Super Evil

Modeling, Rigging, Texturing for Hotwheels BF5

TEACHING ASSISTANT

VANCOUVER FILM SCHOOL  /  2007-2008

 

Student and Instructor support. Duties included guiding visual look for students as well as technical support for students.

LEAD MODELER / TECHNICAL ARTIST

IRONCLAD GAMES  /  2006-2007

 

Worked directly with engine coder to push the visual look of Sins of a Solar Empire. Revamped the entire game visuals. Modeling, Texturing, UI Art and Technical troubleshooting.

ACHIEVEMENTS

FEATURED APP

TAM - The Animators Modeler was a featured App on the iTunes store for a week when it was released.

FEATURED APP

Stinger Table Hockey was a featured App on the iTunes store during the Olympics in 2010.

CERTIFIED XSI

USER/INSTRUCTOR

Completed the certification course by AVID for XSI in 2008.

3D TOTAL AWARD

Featured art on 3D Totals gallery.

ENDORSEMENTS
GET IN TOUCH

Submitting Form...

The server encountered an error.

Form received.

CONTACT ME

3D ARTIST

RIGGER

TEXTURE ARTIST

DESIGNER

^

© TRISTAN GOODES

© Copyright 2018. All Rights Are Reserved by Tristan Goodes.